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Topics - Redmoth27

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Off Topic / Unity Questions
« on: March 24, 2018, 10:44:13 PM »
Is anyone good with Unity, because a would like to find out how the slaughtering grounds works? Is there anyway I can open it up?

Suggestions & Feedback / Better difficulty ranking
« on: March 12, 2018, 10:41:12 PM »
To me and lots of others, we think hard mode is too hard for the setting. Let me explain. You see when your say on normal and you want to get for food or royal jelly for your colony you decide to do hard mode. You quickly get beaten and you wonder what you did wrong, there should be less of a difficulty jump between difficulty. I'm no game dev but this is what I think it should be: 25% Difficulty on easy, 45% difficulty on normal, 60% difficulty on hard, and 90% difficulty on Insane. There should only be a jump when going to insane because it's insane.

Suggestions & Feedback / Sales
« on: March 07, 2018, 01:34:05 AM »
I think it would be a good idea to show sales in the next newsletter. I would like to see how well the games doing. ;D

General Discussion / Cutscenes
« on: March 05, 2018, 02:26:31 AM »
You were talking about cutscenes:
It would be cool if at the start of each level the narrator will give you a bit of an overview and elude to some of the dangers in the level. But not spoil!

Off Topic / I'm Making A Book
« on: February 28, 2018, 12:13:29 AM »
Hey so I am making a book about ants and I been working pretty hard on it. So I would like to see your opinions on it while I make it. You can be my beta readers I took some inspiration from Benard Werber's story and decided I should make my own, not a complete replica of course. ;) So I would like to see all of your 1476 opinions of the story. I am open to all criticism of the book, in fact, I would like criticism to see what people think of it. If you find any plot holes please tell me about them and Please don't copy the entire thing! This story is not aimed towards complete realism. Also, the terrible writing advice series really motivated me to write this so thanks to him. If you find any spacing issues that's because of the transition from Open Office to Google Docs. So finally please enjoy! :)


P.S Just saying if you want to rate it then put _/10.

Off Topic / Fun Fact
« on: February 17, 2018, 08:07:37 PM »
Did you know a queen has an average lifespan of 600 ant years?

Suggestions & Feedback / More rock models
« on: February 16, 2018, 07:26:18 PM »
This is a very simple post because I've been watching development streams, and it would be disappointing if it was the same 2 rocks for the funnel web spiders. maybe make 4 or 5 different models. And also can freeplay have caverns?

Suggestions & Feedback / Random Vegetation Generation
« on: February 11, 2018, 09:49:17 PM »
I know its a bit hard to make full random generations, but how about making it so that you see a different freeplay every time. Also, could you add a victory where you have defeated all colonies or made it to the max difficulty level, The game will still go on its just it won't get much tougher?

General Discussion / Freeplay only creatures?
« on: February 04, 2018, 07:02:09 PM »
It would be cool if once in a while Freeplay mode had its own unique creatures instead of always dinner scraps. And also can uber creatures have their own designs?

Suggestions & Feedback / Better Arachnophobia Mode
« on: February 03, 2018, 06:41:19 AM »
Let's face it... Arachnophobia Mode doesn't make things less scary. So why not give the wolf spiders canes as legs and the funnel webs baseball or cricket bats as legs!

Suggestions & Feedback / Play Empire of the Ants
« on: February 03, 2018, 05:02:13 AM »
Hey, Mike and John I recommend you play Empire of the Ants, the game from 2000. I think it would give you a lot of ideas.  ;D

Off Topic / Whats the new documentary
« on: January 27, 2018, 10:29:31 PM »
I heard in an old stream about an ant documentary and what was it called?

Suggestions & Feedback / Sandcastles, Snipers, and nest Decorations
« on: January 27, 2018, 12:55:24 AM »
Sandcastles are structures in free play mode that can house resources to random encounters. A sandcastle has a bunch of hapless morsels in it, a tunnel leading to hermit crab bloodthirsty funnel web spiders, pony dolls, candy bars, a tunnel that leads to 2 fossilized queens of an extinct species persevered in amber, some old legos, a season pass code, etc. Maybe there could be easter eggs and achievements like say a sandcastle holds a Gameboy with a solar charger accessory if you wait a day and go back to it your ants will use the Gameboy and will start to play with it. Another could be the amber queens and say you release the nearby bombarder beetle and you make him blow holes in the amber, that will release the 1 million-year-old queens and they will walk out and fly off when you defeat the bombarder beetle and you get the Now Off the Extinction List achievement. Sandcastles aren't easy things to conquer because your gonna need a lot of ant power to bring down it because of its huge health pool, it will tell and damaged it is because it looks more and more damaged the lower its health pool.

Snipers and Acid appliers
The snipers are another type of formic acid firing that goes for long-ranged attacks and does high damage, you target the enemy by right-clicking them but they have a 30s cooldown. (Actually, this is off topic but can you make all units be able to target something, please?) Snipers are not good at close range because of the previously stated 30s cooldown and that they often shoot over the target when they're close, you shouldn't make most of your army them. Acid appliers apply acid to a large insect's joints say a tiger beetle and will hurt them and cripple their movement, they are not good against small and large in numbers threats though.

Decorations and defenses
Have you ever thought your nest feels plain and bland and needs something to make it look good? Well, you can use decorations like leaves and grinded up wood to make your base look natural. You simply place them on the floor and sometimes the walls. These are primarily used to decorate your nest and are only accessible in free play and the formicarium. Some I thought of are leaves, palm leaves, cotton, clovers, spider web, aphid plant leaves, small rocks grinded up wood, sesame seeds, etc. You will have to acquire these by killing or collecting something like say you have to kill a funnel web for spider web or find search the beach for human trash to find cotton.

Off Topic / No No No No NOOOOOOOOOOO!!!!!!!
« on: January 24, 2018, 01:19:39 AM »
The horrors of the AAA industry right here:

Suggestions & Feedback / Target Enemy
« on: January 23, 2018, 11:03:22 PM »
I feel like there should be an ability to put a marker on an enemy. This will make the ants directly go for them instead of having to put a scent marker near where they are.

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