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Topics - MrCed2003

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1
Suggestions & Feedback / Ways to Improve Formica fusca
« on: September 08, 2018, 06:41:34 PM »
The Formica fusca ants really suck. What the Fusca need is a boost. It is a known fact that they have formic acid, this could be implemented fin game modes such as Freeplay and, Multiplayer in the far future. Another fact is that they sometimes have multiple queens within the same colony. Perhaps there could be a chance for multiple queens that spawn underground. Another multiple queens idea is that if there are more than one colony of Formica fusca, they could "work together" by sharing food supplies, or combining forces to take on a massive enemy, like the infamous Rufa.

2
Bugs / Troubleshooting / Nocturnal/Diurnal Does not Seem to Work
« on: August 28, 2018, 11:27:16 AM »
I turned this thing on... Only to find out the Devil's Coach Horse Beetles do not follow it. They still are out during the day, and even spawn. In Beach only mode (glad they fixed it!) everything seems to work just fine. Is this intentional? Or a bug?

3
General Discussion / Formica sanguinea Challenge!
« on: August 13, 2018, 02:34:26 PM »
The ocean has left the beach, and because of this, plant and animal life has returned yet again to the dunes. Among the many plants and animals, many Formica sanguinea queens have founded colonies and now are harvesting fish left by the sea. However, one of these queens was not so fortunate. This queen was delayed in her flight to the dunes. This meaning that she was unable to found a thriving colony before the arrival of the many carnivorous insects that inhabit the beach now. This will be a tough fight for this colony, but if it succeeds, it will rise to the ranks of the other colonies.

Requirements:

Formica rufa: tanks only

Starting Difficulty: 0% easy, 25% medium, 50% hard, 75% insane.
You cannot choose "constant"

Landmarks: Every thing except infestation.

Bugs: Every small version of bug, this includes all spider types except for the large one.

Upkeep, Nocturnal/Diurnal, and Day/Night cycle is required.

Challenge: The ground has become dry for many days now, and the plant life has perished.

Note: I did not have the chance to test this, so this may be impossible to complete.

4
Suggestions & Feedback / Formica sanguinea
« on: August 06, 2018, 09:44:53 PM »
So, these ants showed up at 1.2 and just kind of disappeared. I am hoping we can play around with them more. It would be really cool to see these ants in action, even if they are only in the waves. I know updates take a long time, so I am really just posting this to bring some attention to them.

5
Suggestions & Feedback / Formica ereptors and DNA Stealing
« on: July 23, 2018, 07:42:27 PM »
Why is it that the Formica ereptors already have the DNA from other species? Did the scientists include the corpses of the desired ant species in the initial start up? If not, when your colony reaches the missions of the various species, an ant should be included on the surface, dead or alive.

6
General Discussion / Daddy Long Legs
« on: July 13, 2018, 12:43:47 AM »
The way they survive is amazing... https://youtu.be/tjDmH8zhp6o
Totally should add it as a cool prey item.

7
Suggestions & Feedback / Families of Bugs
« on: July 09, 2018, 01:14:34 AM »
The greatest example of this would be the 2.1 level. The beetles group up and patrol their territory throughout the game. And during the night, the hermit crabs patrol along the beach, looking for food with the spiders. I would also like to point out that the spiders do not bother going after the crabs, since most of them lack the defensive and offensive traits to take them on. Another thing, the crabs look for food actually small enough to eat, only pausing to defend themselves, and maybe eat some ants.

Families would be organized groups of bugs that patrol an area either during the day or at night. (When Nocturnal/Diurnal is on) Spiders and crabs may act differently. Crabs and spiders will not form groups, they instead will hunt alone, eat corpes, or attack your or another AI's mound. Huge spiders will have spiderlings around them, so no more stupid spiderling-only raids. The huge spiders will have a small initial amount, but will give birth to more over time. Since huge spiders have the advantage of spiderlings, health, and damage, they may attack bigger prey, like hermit crabs, large Devil's Coach Horse beetles, and even their own species.

The Life of a Family

A bug spawns, it will either found a new group or join an existing one.

It then patrols the area, gathering food from bugs and letting new members join.

The family, then is attacked, by none other than the Formica ereptor, seeking more food to feed its constantly growing colony.

What is left of the family, then flees, severly injured, to find a new home with stronger members.

I think this would be easier to implement once enemy ant AI is added, because, in theory, it would just include altering some code.

8
Bugs / Troubleshooting / First Formicarium Challenge Glitch
« on: July 07, 2018, 11:54:20 PM »
This is a MAJOR glitch. The ants, both enemy and friendly, would just stop in their tracks, making the challenge incompletable. It happens to the ants outside of the entrances. In my second run, I tried letting the enemy ants in the hill, but they would just sit at the entrances. Once I killed them, my ants froze. The ants also seem to get stuck in the top of the entrances.
I am on:
Windows 10
Resolution: 1366 x 768

9
Bugs / Troubleshooting / The Outlines are WAY too Thick
« on: July 07, 2018, 09:11:58 PM »
I do not know why it keeps happening, but it is very annoying. My resolution is 1366 x 786.

10
Bugs / Troubleshooting / Those are Pretty Small Glasses...
« on: June 29, 2018, 12:47:30 AM »
If you look in the upper left-hand corner of the screen in the Formicarium, you will see a pretty small pair of glasses. Not only that, but they appear to be floating. Nothing else is wrong however, and I hope I do not see anything else wrong.

11
General Discussion / Posters?
« on: June 27, 2018, 11:41:05 PM »
I saw somewhere that you could get posters. I would love to have one to express my love for ants!  :)

12
Suggestions & Feedback / Custom Formicarium Terrian
« on: June 27, 2018, 11:27:23 PM »
There should be a way to customize your formicarium in some way. Like choosing if it is hilly or flat, and if it is a sandy or rain forest theme. I would love to send my ants over hills to get food and, in the future, leaves. Maybe you could unlock diffrent themes by completing challenges? You would need to add a bit of voice acting, and a wait period of a few seconds or minutes for the change of different outworlds.

13
Bugs / Troubleshooting / Spam of Beach Tiger Beetles in Freeplay
« on: June 24, 2018, 02:23:16 AM »
I had Nocturnal/Diurnal on and I had it on the lowest start difficulty. I had only beach critters on. And I also cleared out the entire underground of bugs before going to the surface. I replayed it several times, but I always got a spam of Medium Beach Tiger Beetles. I hpoe this helps improve the game.

14
General Discussion / How are the Other Seeds Planned?
« on: June 22, 2018, 01:16:51 PM »
I wondered how the other seeds would be planned to spawn on the surface. Would they spawn underground and actually be inside the dirt? I would love to see many different types of plants.

15
Suggestions & Feedback / Ants in Nest Mode
« on: June 20, 2018, 02:48:02 PM »
A lot of the ants in "nest mode" crowd around the queen and do not really protect anything else, like the brood chambers. I would like to see a more spread out "nest mode" that includes patroling nesting chambers. It is a more simple suggestion, but I do understand that it will still take time.

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