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Topics - MrCed2003

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1
General Discussion / Daddy Long Legs
« on: July 13, 2018, 12:43:47 AM »
The way they survive is amazing... https://youtu.be/tjDmH8zhp6o
Totally should add it as a cool prey item.

2
Suggestions & Feedback / Families of Bugs
« on: July 09, 2018, 01:14:34 AM »
The greatest example of this would be the 2.1 level. The beetles group up and patrol their territory throughout the game. And during the night, the hermit crabs patrol along the beach, looking for food with the spiders. I would also like to point out that the spiders do not bother going after the crabs, since most of them lack the defensive and offensive traits to take them on. Another thing, the crabs look for food actually small enough to eat, only pausing to defend themselves, and maybe eat some ants.

Families would be organized groups of bugs that patrol an area either during the day or at night. (When Nocturnal/Diurnal is on) Spiders and crabs may act differently. Crabs and spiders will not form groups, they instead will hunt alone, eat corpes, or attack your or another AI's mound. Huge spiders will have spiderlings around them, so no more stupid spiderling-only raids. The huge spiders will have a small initial amount, but will give birth to more over time. Since huge spiders have the advantage of spiderlings, health, and damage, they may attack bigger prey, like hermit crabs, large Devil's Coach Horse beetles, and even their own species.

The Life of a Family

A bug spawns, it will either found a new group or join an existing one.

It then patrols the area, gathering food from bugs and letting new members join.

The family, then is attacked, by none other than the Formica ereptor, seeking more food to feed its constantly growing colony.

What is left of the family, then flees, severly injured, to find a new home with stronger members.

I think this would be easier to implement once enemy ant AI is added, because, in theory, it would just include altering some code.

3
Bugs / Troubleshooting / First Formicarium Challenge Glitch
« on: July 07, 2018, 11:54:20 PM »
This is a MAJOR glitch. The ants, both enemy and friendly, would just stop in their tracks, making the challenge incompletable. It happens to the ants outside of the entrances. In my second run, I tried letting the enemy ants in the hill, but they would just sit at the entrances. Once I killed them, my ants froze. The ants also seem to get stuck in the top of the entrances.
I am on:
Windows 10
Resolution: 1366 x 768

4
Bugs / Troubleshooting / The Outlines are WAY too Thick
« on: July 07, 2018, 09:11:58 PM »
I do not know why it keeps happening, but it is very annoying. My resolution is 1366 x 786.

5
Bugs / Troubleshooting / Those are Pretty Small Glasses...
« on: June 29, 2018, 12:47:30 AM »
If you look in the upper left-hand corner of the screen in the Formicarium, you will see a pretty small pair of glasses. Not only that, but they appear to be floating. Nothing else is wrong however, and I hope I do not see anything else wrong.

6
General Discussion / Posters?
« on: June 27, 2018, 11:41:05 PM »
I saw somewhere that you could get posters. I would love to have one to express my love for ants!  :)

7
Suggestions & Feedback / Custom Formicarium Terrian
« on: June 27, 2018, 11:27:23 PM »
There should be a way to customize your formicarium in some way. Like choosing if it is hilly or flat, and if it is a sandy or rain forest theme. I would love to send my ants over hills to get food and, in the future, leaves. Maybe you could unlock diffrent themes by completing challenges? You would need to add a bit of voice acting, and a wait period of a few seconds or minutes for the change of different outworlds.

8
Bugs / Troubleshooting / Spam of Beach Tiger Beetles in Freeplay
« on: June 24, 2018, 02:23:16 AM »
I had Nocturnal/Diurnal on and I had it on the lowest start difficulty. I had only beach critters on. And I also cleared out the entire underground of bugs before going to the surface. I replayed it several times, but I always got a spam of Medium Beach Tiger Beetles. I hpoe this helps improve the game.

9
General Discussion / How are the Other Seeds Planned?
« on: June 22, 2018, 01:16:51 PM »
I wondered how the other seeds would be planned to spawn on the surface. Would they spawn underground and actually be inside the dirt? I would love to see many different types of plants.

10
Suggestions & Feedback / Ants in Nest Mode
« on: June 20, 2018, 02:48:02 PM »
A lot of the ants in "nest mode" crowd around the queen and do not really protect anything else, like the brood chambers. I would like to see a more spread out "nest mode" that includes patroling nesting chambers. It is a more simple suggestion, but I do understand that it will still take time.

11
General Discussion / What is Your Favorite Level?
« on: June 19, 2018, 03:36:55 PM »
If I had to choose one,  it would be 1.2. The fact that there are funnel web spiders that you can dig out make it so fun to play.

12
The ants get stuck in the path leading up to the surface somehow, this happens when I had already placed markers outside the nest. I alternate between sending them underground and then to the surface, this seems to fix it.

13
General Discussion / When Will we get a Tank Unit?
« on: June 17, 2018, 06:34:39 PM »
I saw that the Leaf-cutters will have a tank, and that Formica Rufa already have one. I am just wondering when we will have one.

14
Suggestions & Feedback / Ideas Reguarding the Formicarium and Speech
« on: June 17, 2018, 06:27:05 PM »
It would be really cool to choose how many bugs you place in the Formicarium, like "Sustained Flow" and just numbers. Maybe, you could add some food along with ants. As they collect the food, the ant's levels and numbers that come out of the tube increase.

You could add the scientist's voice in Free-play by sensing enemies that go into and out of the nest. This (I think) is similar to the way that he says, "The colony is starving." You would need to add lines so that he would say something if they left.

15
General Discussion / Situations/Challenges
« on: June 16, 2018, 01:02:31 AM »
Post your own situations for ant species here!
Include how to set up Free-play mode and be sure to test it!.


     A Camponotus queen's first workers have appeared in the dunes that is just outside of a forest. The colony may not survive for long. These ants usually make their nests in rotting logs, where there is plenty of food, but the dunes offer less food. Due to being near the forest, many predators on the beach are not present. Instead, there is a variety of prey and one dominating predator, the Devil's Coach Horse Beetle.

Species: Black Ant or Formica Ereptor (Black Ants only)
Difficulty: Ramp With Spikes and any start difficulty.
Critters: Wood
Landmarks: No fish
Nocturnal/Diurnal: On
Additional Conditions: Upgrade all soldiers a level above all of your workers. Workers maximum level is two because of this.
Challenge: There is not enough rain all of the plants have died.

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