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Messages - Mike

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1
Can confirm that leaf cutters will be fighting with large, slicing jaws.

2
General Discussion / Re: Supporting the Devs
« on: May 25, 2018, 11:24:40 PM »
No plans for DLC, just a complete game with plenty more than there is now. It's a very kind gesture to want to help us further but right now we've got promises to deliver on, and the game has been successful enough to support the 3 of them through the rest of the development cycle.

As TVA said - if you really would like to contribute more, buy the game for a friend :)

3
Suggestions & Feedback / Re: Multiplayer?
« on: May 23, 2018, 08:48:26 PM »
Not currently planned, but all of the dev team love multiplayer. We'd like to add it but we've committed to a full single-player release first!

4
Bugs / Troubleshooting / Re: Crashing on start-up
« on: May 20, 2018, 10:40:52 PM »
The game asks to install  Microsoft Visual C++ 2015 Runtime
reinstalled this program, the game does not start up and again asks to install Microsoft Visual C++ 2015 Runtime

I read the forum in Steam
there is such a problem for several people.
and no one has found a solution to this problem

It's not just EotU - lots of UE4 games have a similar issue. Is your Windows installation up-to-date?

5
Probably an oversight.

6
Bugs / Troubleshooting / Re: Several Bad Aphid Spawns [Freeplay]
« on: May 20, 2018, 10:39:36 PM »
Thanks for the reports. Passing on to John.

7
Bugs / Troubleshooting / Re: Problem With Free-Play Loading Screen
« on: May 20, 2018, 10:38:29 PM »
It does take quite a lot longer to load than the campaign levels - what are your system specs?

8
Welcome to the Colony / Re: Hi
« on: May 20, 2018, 10:37:32 PM »
Hi WestyTSB! Great to have more UK players, we're a UK studio!

9
Welcome to the Colony / Re: Hello, Looking for the Linux section.
« on: May 20, 2018, 10:37:08 PM »
Hi Calvo - sorry, this is an oversight on our part. Please just put your questions / posts in the normal forums. I'll get the guys to update the in-game text to remove reference to specific Linux / Mac forums.

10
General Discussion / Re: playing on Hard/insane
« on: May 20, 2018, 10:36:07 PM »
Have a look at YouTube. Insane really is that - there aren't many who have beat the game on this difficulty. Hard takes some practice but most players with a good grasp of the game should be able to do it after some time.

11
General Discussion / Re: early acces or a quarter of a game?
« on: May 14, 2018, 09:51:52 PM »
suggestion for new content ----- f***ing release some. bought this title months ago anticipating an evolved sim ant, and the playable game so far is solid- but how is it early access if what we are provided is never updated? to date no content at all has been added. I haven't had to update the game once. you can only play the same scenarios a few times before they become stale, even ramping up difficulty. I've started up empires of the undergrowth a few dozen times hoping for ANY new content, and have not had a single thing to do since I initially played it.

We're a very small team (3 devs, 1 social media guy). Sorry about that. If we rush, compromises are made. We're not willing to do that. Obviously we live in a world where people are used to multiple updates a week, but we don't have the resources behind PUBG.

All 3 of the devs are now full-time on the project. This was obviously a scary step for them to make - having to support families and suchlike. But they have taken that step, with the final team-member doing so a couple of weeks ago.

12
General Discussion / Re: Freeplay Beta Patch 0.121 Released
« on: May 14, 2018, 09:25:56 AM »
https://www.youtube.com/watch?v=3zrAuypZRhw&feature=youtu.be

Done it.  Seems to occur when there's too many ants exiting and entering at one time (I have them going in and out in large numbers, causing some ants to randomly walk off to the left.

Thank you for your excellent research Rayalot; we're very grateful! John is now looking into the deeper causes of this and it's his next priority after saving.

As a little token of our appreciation - congrats on being the first member of this forum to join the "Extremely Helpful Person" group. For those who go beyond requested feedback and help us root out deep-seated issues beyond balance.

13
Suggestions & Feedback / Re: Rebuilding walls
« on: May 14, 2018, 09:25:21 AM »
It's been suggested many times and we've been thinking about it for years - it creates several unique problems (such as being able to turtle in forever and upsetting the intended balance of a level) and we've not thought of a way to rebuild walls that we like. Not saying it'll never happen but it's not something we've found a good way of doing yet.

14
Suggestions & Feedback / Re: Attacking bigger enemy
« on: May 14, 2018, 08:54:55 AM »
Press left-alt (by default) to show all health bars.

15
Bugs / Troubleshooting / Re: [Beta] Royal decree broken
« on: May 11, 2018, 02:28:55 PM »
Have passed this on to John

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