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Messages - The vegetarian ant

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1
Off Topic / Re: jour des fourmis
« on: September 19, 2018, 08:01:26 PM »
Good that you have read the first one I lent mine to someone and I've never seen it back I quickly reread the two last volumes and I'll tell you the story  ;)

2
General Discussion / Re: Screen Shot Saturday - Predatory Larvae
« on: September 02, 2018, 09:42:17 AM »
So they will become a kind of funnel web but more powerful ?

3
General Discussion / Re: Screen Shot Saturday - Under the Soil
« on: August 14, 2018, 05:36:28 PM »
About soil I've got some ideas, we could have diffrent types of soil like the normal dirt and the clay that could be dug by ennemies and that could be replaced by ants when they would dig it and there could be different events like rain that would add bits of water on the ground inside of what the ants would risk to drops of water on the ground in which the ants would laugh to be sucked and drown, the other ants should drink the water of the drop to free those who would have been made prisoner before they drown and the rain would also cause a landslide on the clay zones underground that would make it respawn and kill the ants inside, another event could make a gigantic shadow, who would be the ant-eater, pass over the map and at times just a flying tongue whose end we could not see would appear and eat the ants and other insects.

4
Suggestions & Feedback / Re: After mission's mission
« on: July 20, 2018, 08:14:43 AM »
That's very very possible

5
Suggestions & Feedback / Re: mushroom farming
« on: July 19, 2018, 09:21:28 PM »
So mike will my idea be possible ?

6
Suggestions & Feedback / Re: After mission's mission
« on: July 19, 2018, 09:20:36 PM »
That's a joke ! humor ! and for us in france psychotic is just a small bullshit invented by freud !

7
Suggestions & Feedback / Re: After mission's mission
« on: July 18, 2018, 09:28:54 PM »
ah so I'm not the only psycothic here ;)

8
Suggestions & Feedback / After mission's mission
« on: July 18, 2018, 07:57:28 AM »
You can say I'm a little bit crazy but I'm the kind of people who likes to make every mission entirely so I always continue to play in the mission instead of going back to the formicarium so It would be funny to have something to reward the fact of staying by adding a mission after the end of the first one such as for the 1.2 black ants are going to attack the nest of slavers or for 1.1 the black ants extend their empire outside the log

9
Bugs / Troubleshooting / Re: the night/day cycle of 2.1/2.2 stop
« on: July 17, 2018, 03:13:00 PM »
I'm not coder but would there be a way to make a loop that makes it begin again when it's ended ?

10
Suggestions & Feedback / Re: mushroom farming
« on: July 17, 2018, 03:11:27 PM »
I meant only for the formicarium in the missions there would be the twices

11
Bugs / Troubleshooting / Re: First Formicarium Challenge Glitch
« on: July 17, 2018, 12:04:31 PM »
I've regularly got this problem but generally putting them on nest group and removing the pheromone marker, re put them and finally put and remove prohibition to fight and gather

12
Bugs / Troubleshooting / Re: the night/day cycle of 2.1/2.2 stop
« on: July 17, 2018, 12:01:42 PM »
yes in 2.1 the last night never ends and then I killed every single ennemy on the highlands without anyone to spawn again and the water doesn't flow back

13
Suggestions & Feedback / Re: mushroom farming
« on: July 17, 2018, 11:54:56 AM »
Maybe we could choose like for wood ants we did can choose between mortars and rapid fire and for atta we would have to choose between majors or fungus ?

14
Bugs / Troubleshooting / the night/day cycle of 2.1/2.2 stop
« on: July 15, 2018, 04:53:41 PM »
when I try to play after have won

15
Suggestions & Feedback / Re: mushroom farming
« on: July 15, 2018, 04:43:00 PM »
will we have a mushroom into the formicarium ?

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