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Messages - Serafine

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1
General Discussion / Re: Why do Queens get Stunned?
« on: November 14, 2018, 06:04:34 PM »
Yep it doesn't really make sense. Queens are quite tanky, especially larger queens like Camponotus can easily murder intruders on their own.

2
Off Topic / Re: Help With Profile Pic
« on: November 11, 2018, 12:01:40 AM »
Just click on new post and it will give you a menu to upload a picture. Then copy the picture link into the line in your EOTU forum profile.

3
Off Topic / Re: Help With Profile Pic
« on: November 10, 2018, 08:47:43 PM »

4
General Discussion / Re: The Formica Fusca Arise!
« on: November 10, 2018, 08:42:58 PM »
For Formica rufa (and Formica sanguinea) to be present there has (had) to be a strong number of F. fusca in the first place - Formica rufa (and Formica sanguinea) are social parasites that take over nests of Formica fusca (and other Serviformica species).
If an area has no Formica fusca you will not find any Formica rufa and Formica sanguinea either - the F. rufa/sanguinea depends on the F. fusca as their queens are incapable of founding nests on their own. :P

5
General Discussion / Re: Screen Shot Saturday - Trapjaws
« on: November 07, 2018, 07:14:09 AM »
Sound very fun. This is a bit off topic but I think the ants should make sounds, because in real life ants rub their gaster against their back leg to make a high pitch noise to communicate.  https://youtu.be/pYdwdu3J5CA
Ants have various methods of communication.
Myrmicine ants do stridulation, they rub thorns at the back of their thorax against a riffled structure on their first gaster segment which creates faint screeching sounds.
Formicine ants don't do stridulation, instead they just slam their heads or gasters against the ground like drums (some Camponotus species can do this with such force that they get catapulted a few millimeters into the air). They do this particularly to make their sisters aware of danger which creates a very typical crackling sound when a large nest gets disturbed. The vibrations travel through the ground and other ants can sense them with their legs.
Leafcutters vibrate with their whole body and they do this the stronger the better the quality of the plant they're currently munching on is - the vibrations continue through the leaf and stem of the plant and directly guide more workers to the best parts of the plant. That way leafcutters can quickly harvest the high-quality parts of a plant with highest efficiency.

Ants also communicate with a variety of dance-like sign language expessions (similar to what bees do) mostly for recruiting other ants, with Oecephylla weaver ants having the most intricate dances that can even transmit information like direction, range and certain specific types of threat.

6
Off Topic / Re: Ant Help
« on: October 16, 2018, 07:15:02 AM »
Works fine for me. Maybe a browser issue?

7
Off Topic / Re: balancing
« on: October 15, 2018, 08:04:17 AM »
The shooters are a massive balance issue for several reasons, the two main ones being:

1) They do not have to get into physical contact with their target which allows big hordes of them to deal ridiculous combined damage as they are essentially unlimited in the amount of ants that can attack (unlike melee units which can physically block each other and prevent each other from applying damage to a target).
2) They usually are completely unaffected by any form of stun, slow, confusion or similar debuffs, allowing them to apply much more effective damage than the melee combat units.

The ability that allows them to MASSIVELY increase each others damage is just the icing on the cake.

I'd much prefer to see shooters in a more supportive role (applying debuffs like stun/slow/armor reduction/decrease regeneration/damage reduction, etc.) than as active damage dealers, especially as the Formica rufa group will be the ONLY ant species that has units with a significant range.

(Technically all formicine ants (Lasius, Formica, Camponotus, Nylanderia) have the ability to spray formic acid, they are just much more limited in their range (it's more like a short-ranged flamethrower). Even some myrmicine ants like Solenopsis invicta (red imported fire ants) can spray their toxins around like a flamethrower by waggling their gasters really hard.)

8
Off Topic / Re: Ant Help
« on: October 15, 2018, 07:58:19 AM »
What species are they? The desert can become pretty cold so it shouldn't really be a threat to them but obviously they will develop much slower at lower temperatures.
You can put a heating mat or a heating cable/pad under the outworld somewhere near the tube but not exactly under it. The ants will then probably carry the brood to the warm spot over night and put it back into the dark tube during day.

I would also strongly recommend you to join the antkeeping discord chat, we have a lot of experienced keepers there who could help you out (we probably even have some people keeping the exact same species): https://discord.gg/AQhp6r5

9
General Discussion / Re: Screen Shot Saturday - The Rainforest II
« on: October 12, 2018, 01:33:49 PM »
Are there quality differences between the plants? Would be interesting when players had to find the best plants on a map for maximum resource gain.

10
General Discussion / Re: Screen Shot Saturday - The Rainforest II
« on: October 07, 2018, 06:20:24 AM »
Wow, I love it.

11
Off Topic / Re: is forum is dead?
« on: September 29, 2018, 08:04:43 AM »
We're just waiting for the next update.

12
Off Topic / Re: price is to high?
« on: September 21, 2018, 08:15:08 AM »
The game is just 20 bucks which is already pretty cheap compared to the average price you pay for games these days.

13
General Discussion / Re: Screen Shot Saturday: Small Improvements System
« on: September 18, 2018, 06:52:12 AM »
This is a good place for micro-transactions
Ah, yes. The famous "pay to not play the game" mechanic. Every game needs one of those these days.

It really gives players a sense of pride and accomplishement...

14
General Discussion / Re: Screen Shot Saturday: Small Improvements System
« on: September 16, 2018, 07:41:39 AM »
Eeh, I'm usually not a fan of those "upgrading for the sake of upgrading" systems.
They usually just end in a stupid grind that is either meaningless or detrimental to the game as a whole.

Also Formica rufa ants already are a balancing issue due to not having to physically engage the enemy which allows for MUCH more ants to attack the enemy than close combat ants ever could. Increased range has the potential to make them even more broken overpowered than they already are.

15
General Discussion / Re: August 2018 Newsletter
« on: September 10, 2018, 06:54:14 PM »
Looking forward to it =)

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