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Is Insane Mode Possible?

veryhot post 3958 59
I did it mom!



I used a mix of Stewster's and Balantine's strategies, as well as my own standard N1 harvest strategy. 

I started by making a large group near the bottom, and rushing them in when the two tiger beetles were away to get the nearest food (set to no combat).  I established two groups of 7 workers for this that were in one pheromone with the starting workers, totaling at 21 by the end, with 4 in the nest to handle respawns and various building jobs.  I then went for the food guarded by the ants on the second lowest, and upper levels, ending with the highest level's tiger beetle food, and the seeds south of the nest. 

From here I made spitters and took on the larvae in the west, while one of my teams of 7 workers I upped to 10 and sent out to collect the food to the south where tiger beetles usually patrol (set to no combat), abusing the fact that the crabs are slow.  I also dug a small tunnel around to the food storage, where the ants could use it while the crabs would go a different way (this way I had constant supply during an attack, while otherwise they'd get stuck on crabs and die; this saved me for the final wave). 

I did the recommended strat, and as the second crab of wave 1 was dying I took on the group of enemies directly south of the nest. 

I beat wave 3 with something like 20 combat workers and 14 rapid fire spitters.  I also gradually expanded my non-combat workers to ensure I had a steady flow of tanks. 

Spent the entire next day combining all harvesting groups and going out to collect all the food possible. 

The N1 harvest team spend N2 collecting food from underground, as I opened those up between the waves of wolf spiders (excluding the last wave, which was too much of a risk). 

Repeated the day strat, harvesting most of the beach and then losing 45 soldiers and 50 workers due to not anticipating the fast tide.  I went conservative with my spending and bunkered down with something like 120 workers, including 13 in my down-time harvesting team, around 60 in my melee team, and around 50 in my nest team.  I also had 70 soldiers, of which over 60 were spitters with something like 5 lvl 3 and 5 lvl 2, and about 5 warriors I made for kicks.  The spiders can threaten worker counts, so I'd recommend setting any harvesting group you have off in a faraway chamber until mid-way through the battle, even if you already emptied the underground.  They're also best fought underground where, if you build your nest well, many of them will be possible to fire upon from the queen, allowing you to gradually kill them off. 

N3 wave 2 I still had a load of crabs around by the time of wave 3.  The spiderlings also killed my framerate, as there's an enormous amount of them with 2 of the enormous mother spiders.  No crash though, fortunately, but if you're likely to lag significantly I'd recommend preemptively placing the pheromone on the queen so that you don't need to move it during a lag-spike that prevents you from acting. 
« Last Edit: December 12, 2017, 08:47:01 PM by Rayalot72 »
And on the sixth day, God created ant in his own image, and gave them dominion over the earth and all of its creatures.  Amen.

Congrats, Rayalot. I managed to get my ass kicked by the wolf spiders on night three again. 90 workers gone in 10 seconds. I had only 30 spitters though, so maybe I just need more bodies to throw in hungering maws.

I'll try again tonight.

  • Mike

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I admire the tenacity of you Insane-o-Nauts! Godspeed.

Congrats, Rayalot. I managed to get my ass kicked by the wolf spiders on night three again. 90 workers gone in 10 seconds. I had only 30 spitters though, so maybe I just need more bodies to throw in hungering maws.

I'll try again tonight.

Yah, the balance needs to be so that you still have bodies, but you also have damage.  45 spitters was what won me it, as I was able to kill the spiders fast enough to prevent them from overwhelming me once they started pushing into my main force.  Also make sure you have food for resupply, as that second wave of eggs can save a game. 

EDIT:  You fighting them outside or inside?  There might actually be an advantage indoors since you're using rapid fire instead of mortars.  Indoors, you get a chance to take them on a few at a time, which may be what you need to get the win. 

Outside simply always seemed easier to me since you delay them, and mortars nuke them down super fast, but with insane those strategies aren't nearly as viable it would seem. 
« Last Edit: December 13, 2017, 12:55:21 AM by Rayalot72 »
And on the sixth day, God created ant in his own image, and gave them dominion over the earth and all of its creatures.  Amen.

2.2 also out of the way!



2.1 was indeed far more difficult.  This really just required that you started up well, harvesting the aphids with small teams right after getting the shrimp to the west, and then using the nest team to get the beetles in the back. 

Not world first obviously, but these images should prove that it can be done for anyone that questions. 

I quite like the balance of insane tbh.  It's difficult to the point that it's practically impossible unless you can figure out the optimal strategy, making it a community achievement to be able to tell others how to do it. 

« Last Edit: December 13, 2017, 12:55:10 AM by Rayalot72 »
And on the sixth day, God created ant in his own image, and gave them dominion over the earth and all of its creatures.  Amen.


I got it! Final tally: 67 level 2-3 rapidfire ants and 70+ level 1 workers to beat insane 2.1.

The workers died ultra fast but the rapidfires around the queen killed the spiders easily enough. I quickly put surviving workers back on egg-placing duty (nest group) between waves to replenish my numbers, and kept a buffer of about 200 food. The final "mother" spider lasted 3 seconds.

Onto 2.2!  :)

Woo!  You've got this. 
And on the sixth day, God created ant in his own image, and gave them dominion over the earth and all of its creatures.  Amen.

  • Mike

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Just sayin' - if any of you guys could record your Insane playthroughs (using something like OBS) and put them on Youtube, we'd be rather grateful...

Yeah, got 2.2 in one try following Stewster's strategy of 50 workers and as much upgraded mortars as possible. You were right Rayalot, it's much easier than 2.1.

I started hunting beetles to increase the size of my army by the second night. Got 40+ level 3 mortars by the end. Too bad there's no challenge mode for 2.1 and 2.2 yet though.

Mike, I'm not very familiar with recording games stuff (I can't even take screenshots of the game for some reason). I'll post it here if I managed to get it working, though.

No clue how to make videos here, although I could always try some random software.  I'll have to give OBS a look in over the Christmas break. 
And on the sixth day, God created ant in his own image, and gave them dominion over the earth and all of its creatures.  Amen.

  • Mike

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We'd really appreciate it guys, I'll write up a guide to using OBS (which is free) to do a simple screen / audio capture.  :-*

Do you know how to prevent mic buzzing? 
And on the sixth day, God created ant in his own image, and gave them dominion over the earth and all of its creatures.  Amen.

Mike, thanks for the tips about OBS. Here's my 2.1 insane run recorded on Youtube, along with the rest. I hope it helps you guys.

https://youtube.com/watch?v=nGfj6cO2FXI

I got to do some stuff before I record 2.2, though.

Inspiring watching you play, Balanite.