Post Mission "Missions"

normal post 218 3
In every mission there is a continue button. I think it'd be interesting to have another small mission after that.

1.1: The ants break through into the surface, and fight something; maybe a titan of the undergrowth?

1.2: The ants get to the surface and destroy that slavemaker colony that's been bugging them. Alternatively, one could maybe play as the slavemakers, where they have to steal a certain amount of brood before time runs out or they are overwhelmed by the black ant invaders.

2.1: This actually functions pretty well as an after-mission already. Maybe you get to fight the colony of Rufa who keep sending soldiers your way.

2.2: There are certain ants who block their tunnels when flooding occurs. Maybe a colony has survived down the hill, which blocks access to the sea. Every night the tide rises, but the colony on the low ground just plugs its holes and waits for morning. You'd have to overwhelm them quickly, and keep watching the tide as it can sweep you away while leaving enemy warriors untouched as they swim back to their nest. The enemy colony would regenerate ants when the tide is up, meaning every morning you'd have to try again. Maybe the ants would be the ones in this video?

Good idea, I think it would help with the ending of each level and the flow between the levels and the formicarium
Posted from my Zombie bunker in northeast Ohio.

good thinking especially for those goddamn sanguini ants! slavers must die!!! >:(

Slavery is beneficial! How are suppose to take care of your children when your hands are knives!