Empires of the Undergrowth Boards > General Discussion

Rapid Fire or Mortar

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Buffalo981:
Are 19 level 3 rapid fire ants better or 19 level 3 mortar ants for the formicarium?

Mike:
The choice has proven to be entirely subjective. It depends on the enemies you're facing. If you're up against a lot of low-health targets, rapid fire is better. Lots of big creature, it's mortar.

Serafine:
Mortar is only good if you're fighting enemies where it can actually use it's area-of-effect damage (the upgrade it gets at level 3). Against everything else the effective DPS of the rapid fires is way above because they can actually hit stuff (moving creatures, at L3 they even slow them). This wouldn't be an issue if the AOE effect of the mortars still applied if they missed their target but it doesn't.

In Freeplay if you have reached 50+ rapid fire shooters they can murder pretty much everything (except the ridiculously tough uber creatures) before it even makes close combat contact.

Buffalo981:
Ok thanks. I'm also wondering, what is the difference between physical and venom damage? Are there particular benefits from choosing venom over physical?

Rayalot72:

--- Quote from: Buffalo981 on June 20, 2018, 01:04:56 PM ---Ok thanks. I'm also wondering, what is the difference between physical and venom damage? Are there particular benefits from choosing venom over physical?

--- End quote ---

Venom does straight up more damage.  The downside here is that you cannot ride off of increased physical damage from crippling, but weakening is arguably far stronger with venom anyway as there's not a lot of good ways to do consistent physical damage with other ants atm, particularly with so much anti-melee. 

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