House Infiltration Mode

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I know this suggestion is a little far-fetched but I think a new interesting mode for EOTU would be house infiltration. Basically, you have a nest outside of a house and the objective is to grow using supplies found in the house like leftover food, sugar, etc.

If you are caught the ant dies along with the brood chamber, if you lose enough ants the exterminator is called, and you lose. But there are animals that attack you day and night. The normal antagonists can work but I think it would be cool to add a stray cat that you have to defend and damage enough that it goes away (similar to ladybugs). And in the house, there should be dogs, fish, etc.

  • Mike

  • Colony
  • *
    Global Moderator
    Community Manager
Things along these lines have been suggested quite a bit - and it's a fun idea. Other variations involve picnics.

It might be the sort of thing we do post-full release as a standalone level.