Empires of the Undergrowth Boards > Bugs / Troubleshooting


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Last night I experienced lagging/freezing. When beginning this post, I realized my whole system was lagging, not just the game. I had only been playing the game all day. Hadn't done anything else. I had played all the modes switching back and forth, reloading, restarting, starting new games, etc... I been working on another Freeplay and after 30 minutes or so, things started lagging, or freezing. I thought I would try reloading the level from last saved, which was from the beginning, and it continued. I checked the process details in Task Manager and it was only using 1.5 megs memory, 25-80% CPU (Spikes), 90-98% GPU.

After exiting the game fully, all was back to normal and no lagging/freezing. Nothing at all.

I loaded my save and play another hour with no further issues. No clue what was causing it.

If you have been playing it nonstop it likely was leaking memory... Happens with alot of games to be honest. If your GPU was maxing out at 90%+ and CPU spiking up to 80%, it does sound like your PC may be slightly dated and simply does not handle extended uptime that well.

This could indeed be a memory leak. Will keep it in mind when we do further testing. Glad to hear closing and re-opening sorted the issue!

Well, it is a year or so old.

Intel Core i7-7700K CPU @ 4.20GHz
NVIDIA GeForce GTX 1080 8GB
Windows 10 with 1920 x 1080 display.

I run World Of Tanks full graphics with no problem, even before the new graphic engine they released this year.

Oh! And thanks for the replies and the great game!


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