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The shadows for my ant nest entrances in any level, free play, or formicarium will bug out when zoomed in all the way. No matter what quality I put the shadows on, (I normally have them on low), they appear very black and glitchy (It's hard to describe). They change shape when moving around the surface.

 If you could let me know how to put a screenshot on here I could put a picture of it up. This glitch has been there since the game released in December.

 I am using a 2017 mac book pro with a 3.1 GHz Intel Core i5 processor and Intel Iris Plus Graphics 650. The glitch also happens on older Macs with 1.4 GHz Intel Core i5 processor and Intel HD graphics 5000.
Posted from my Zombie bunker in northeast Ohio.

  • Mike

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The Intel HD graphics won't help, but I think Matt has spoken about this before. We use Unreal Engine 4 for EotU, which lets us produce some pretty amazing graphical effects relatively quickly and efficiently. Some small shadowing issues are a consequence of using what is intended to be an FPS engine for a RTS top-down game.