In 1.2 particularly, it's quite viable to send soldiers in at the end of the web one at a time.  This will give them maximum time to, while captive, fight back, getting in as many as 3-4 hits.  If the grabbed ants were stunned, however, they would be able to do very little before being killed, which would force players to actually send a lot of ants at once.  Early-game, I think as much as a third of their total health in damage is dealt purely by ants that are grabbed, but I may be overestimating its impact. 

The larvae have it a little better, as their high armor makes it difficult for any one ant to do much damage.  It still might not be a bad idea to give them a stun, though, just to make it all the more punishing for an ant to be targeted. 
« Last Edit: October 25, 2018, 11:02:04 PM by Rayalot72 »
And on the sixth day, God created ant in his own image, and gave them dominion over the earth and all of its creatures.  Amen.